Ars Electronica 2009

September 29, 2009

Another Summer that ended with me rushing off from somewhere to be present at the Ars Electronica festival – but maybe more importantly, at the Interface Culture exhibition.

This year students pushed hard to organize the Royal Interface Culture Masquerade Ball, which took place at the twin building from Kunstuniversitat – also commonly referred to as the Hitler buildings (1). 😛

Anyway, here’s a video of the opening and of a few projects.

Read the rest of this entry »


Quote of the day?

September 26, 2009

While searching for something totally unrelated, I found this quote from Claude Vorilhon:

Obviously, our children, who have been playing with their computers since the age of five or six, don’t have quite the same brain as those who were brought up on wooden or metal toys, whose brains are certainly atrophied by comparison.

Claude Vorilhon (aka Raël) [via BrainyQuote]

The founder of the UFO Religion of Raëlism, a man of both great fame and great notoriety, is a manifest supporter of technology and science (namely cloning) for a better way of life. As he is of sensual meditation. Still, it’s quite surprising to find reference to videogames (a positive reference if I’m understanding it right) in his words.

Although I’m bound to disagree… I’d say that playing with wooden toys will propitiate the development of a set of skills that may not be quite the same as (although it may overlap) the set of skills developed by playing videogames. I don’t really believe that wooden toys or videogames have the power to atrophy the brain. Unless it’s a videogame about Raëlism… 😛

Anger, what an amazing feeling…

In videogames, anger usually has its roots in stuff like stiff controls, unbalanced game rules, cheap deaths, sparse checkpoints… well if you’re a gamer, you know what I’m talking about. If not, you might have already been witness to angry displays of gamer frustration. These often include cursing and swearing, violent tossing of game controllers, pounding fists – everything at once and much more, if you’re an angry german kid.

But what about a game that feeds off of your anger? A game that cordially invites you to repeatedly pound on a table and – best of all – to literally flip a table as a finishing move?

Japan is full of awesomeness. Nothing so wild as Boon-ga Boon-ga this time (1), but on the same note… a game that invites you to take it all out on it’s tangible interface. While in Boon-ga Boon-ga there was an ass, in Cho Chabudai Gaeshi [via Kotaku] there is a tea table.

[via Kotaku]

(1) which is actually South-Korean in origin, but was a success at Tokyo Game Show 2000